Some shots of my work on Gears of War: Ultimate Edition, released in 2015. We at Splash Damage worked alongside The Coalition's team in Vancouver to remaster an old classic Xbox 360 game for the Xbox One. I was responsible for primarily world-building, remaking and updating old areas of the campaign and multiplayer, alongside an environment team including but not limited to Ben Cottage, Jussi, Brox, John Barnard, Myles Lambert, Stefan Groenewoud, Tibor Toth and others. Lighting work provided by Matthew Cooke and Emma Howard, with concept support by Andrew Porter and Manuel Dischinger, all under the art direction of Angelo Dal Pra, Tim Appleby and the team at The Coalition.