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Gears 5 - Escape - Ventilation

At Splash Damage I had the opportunity to work on Gears 5's Escape mode alongside The Coalition. The mode was divided into various distinct tile sets, and this set was based in a huge, abandoned ventilation system. My primary focus on these environments was world building, and the images here are of the areas that I did the most work on in that regard. Huge thanks to the concept team, lighting team and VFX team for their support in these tiles!

The game mode was a huge team effort, and as such worked alongside the following artists:
https://www.artstation.com/joetyas
https://www.artstation.com/dvids
https://www.artstation.com/bencottage
Luke Efrussy
Tibor Toth
William Taylor-Parker
Ibrahim Wahab
Mike Isakidis
Matthias Riegler
Matthew Southall

Art Direction by Aryan Hanbeck, Matt Massier, Jacob Mandt and Jason Flanagan

Ventilation Central Duct, supporting work by Julius Peters.

Ventilation Central Duct, supporting work by Julius Peters.

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct,

Ventilation Central Duct,

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Central Duct

Ventilation Bend

Ventilation Bend

Ventilation Bend

Ventilation Bend

Ventilation Hub B, worked alongside Julius Peters.

Ventilation Hub B, worked alongside Julius Peters.

Ventilation Hub B

Ventilation Hub B

Ventilation Hub B

Ventilation Hub B