An attempt at making a realistic, post-apocalyptic style weapon which works with reloading for a hypothetical first-person scenario. Modelled in 3Ds Max, highpoly details in Zbrush and textured in Substance Painter 2. Rendered in Marmoset Toolbag 2.
Browning Shotgun- cocked view.
Browning Shotgun - side views.
Browning Shotgun - front view.
Browning Shotgun - a dangerous view.
Browning shotgun - wireframe.