This is some worldbuilding and asset creation work done for the Carrion map in EVE Vanguard, which is a sandbox FPS launching in early alpha today.
As lead of the Wreckage department of environment art, I was responsible for creating wreckage modules as well as composing them in the map to meet LD requirements, whilst ensuring they work with Nanite. and managing a small team under me to achieve the same quality.
This is an ongoing project so things can only get better in terms of quality!
Env Art(wreckage):
https://www.artstation.com/daria_odnorogova
https://www.artstation.com/dennislukat
Env art (Biome):
https://www.artstation.com/mattsouthall
https://www.artstation.com/stephenpietrusiak
https://www.artstation.com/livbutlerstroud
https://www.artstation.com/nes0815
Art Direction:
https://www.artstation.com/bencottage
https://www.artstation.com/theartfulldodger
Lighting:
https://www.artstation.com/zachhewett
Tech Art:
https://www.artstation.com/lukasboonen
https://www.artstation.com/hbjornsdottir